I was quite eager to begin this project, and I ended up spending a lot more time on it than originally intended. The quadruped locomotion was easier to me as I've done it before, but I've never animated a semi-aquatic animal (otter). Also since I was animating on ones this was very tedious and I probably did a lot more work than I needed to. However I think this was great timing-practice, and it ended up looking mostly very smooth. Since they are not as well adapted to move quickly over land, it was very different and interesting to try and get the clumsy, floppy running right. I've never done the transitions between the paces before either, and I think this was really valuable experience.
The weight-assignment was trickier for me, the timing and the gestures were hard to make convincing. Although I didn't spend as much time on this assignment as on the quadruped locomotion or the obstacle course, I think I learned the most from this.
Finally the obstacle course was a nice way to finish off the module, and I had a lot of fun designing the course and animating my fat little cat. The technique I used for this (animating straight ahead) showed me how surprisingly nice un-planned animation can look, and this is possibly the animation I'm the most pleased with of all these three.
The research-process was a bit different for all of the assignments were a bit different than what I'm used to, we got up and out, found heavy objects to feel the movement and action we were going to animate, and we could look at each other do it, and take pictures for later reference. All in all it was encouraging and inspiring to use these new ways of finding reference for my drawing.
Overall this module has been excellent practice. My animations could always be better and more polished if I had more time, but considering the amount of material I've created and the quality of it in the time we've had, I'd say I'm quite pleased with what I've achieved.
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